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dc.contributor.authorParrilo, Pablo A.
dc.contributor.authorCandogan, Utku Ozan
dc.contributor.authorMenache, Ishai
dc.contributor.authorOzdaglar, Asuman E.
dc.date.accessioned2010-10-07T15:48:55Z
dc.date.available2010-10-07T15:48:55Z
dc.date.issued2009-06
dc.date.submitted2009-05
dc.identifier.isbn978-1-4244-4176-1
dc.identifier.otherINSPEC Accession Number: 10750092
dc.identifier.urihttp://hdl.handle.net/1721.1/58939
dc.description.abstractWe consider a wireless collision channel, shared by a finite number of mobile users who transmit to a common base station. Each user wishes to optimize its individual network utility that incorporates a natural tradeoff between throughput and power. The channel quality of every user is affected by global and time-varying conditions at the base station, which are manifested to all users in the form of a common channel state. Assuming that all users employ stationary, state-dependent transmission strategies, we investigate the properties of the Nash equilibrium of the resulting game between users. While the equilibrium performance can be arbitrarily bad (in terms of aggregate utility), we bound the efficiency loss at the best equilibrium as a function of a technology-related parameter. Under further assumptions, we show that sequential best-response dynamics converge to an equilibrium point in finite time, and discuss how to exploit this property for better network usage.en_US
dc.description.sponsorshipUnited States. Defense Advanced Research Projects Agency (ITMANET program)en_US
dc.language.isoen_US
dc.publisherInstitute of Electrical and Electronics Engineersen_US
dc.relation.isversionofhttp://dx.doi.org/10.1109/GAMENETS.2009.5137452en_US
dc.rightsArticle is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.en_US
dc.sourceIEEEen_US
dc.titleCompetitive scheduling in wireless collision channels with correlated channel stateen_US
dc.typeArticleen_US
dc.identifier.citationCandogan, U.O. et al. “Competitive scheduling in wireless collision channels with correlated channel state.” Game Theory for Networks, 2009. GameNets '09. International Conference on. 2009. 621-630. ©2009 Institute of Electrical and Electronics Engineers.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.contributor.departmentMassachusetts Institute of Technology. Laboratory for Information and Decision Systemsen_US
dc.contributor.approverParrilo, Pablo A.
dc.contributor.mitauthorParrilo, Pablo A.
dc.contributor.mitauthorCandogan, Utku Ozan
dc.contributor.mitauthorMenache, Ishai
dc.contributor.mitauthorOzdaglar, Asuman E.
dc.relation.journalInternational Conference on Game Theory for Networks, 2009. GameNets '09en_US
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/JournalArticleen_US
eprint.statushttp://purl.org/eprint/status/PeerRevieweden_US
dspace.orderedauthorsCandogan, Utku Ozan; Menache, Ishai; Ozdaglar, Asuman; Parrilo, Pablo A.en
dc.identifier.orcidhttps://orcid.org/0000-0002-1827-1285
dc.identifier.orcidhttps://orcid.org/0000-0003-1132-8477
mit.licensePUBLISHER_POLICYen_US
mit.metadata.statusComplete


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