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dc.contributor.authorChi, Pei-Yu
dc.contributor.authorLo, Jin-Ling
dc.contributor.authorChu, Hao-Hua
dc.contributor.authorWang, Hsin-Yen
dc.contributor.authorChou, Seng-Cho T.
dc.date.accessioned2010-11-12T15:27:34Z
dc.date.available2010-11-12T15:27:34Z
dc.date.issued2009-07
dc.identifier.issn1536-1268
dc.identifier.otherINSPEC Accession Number: 10780877
dc.identifier.urihttp://hdl.handle.net/1721.1/59967
dc.description.abstractEmbedding digital technology into playful activity can make play-based occupational therapy more effective. This study proposes two play-based activities to improve children's eating and tooth-brushing behavior.en_US
dc.language.isoen_US
dc.publisherInstitute of Electrical and Electronics Engineersen_US
dc.relation.isversionofhttp://dx.doi.org/10.1109/MPRV.2009.52en_US
dc.rightsArticle is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.en_US
dc.sourceIEEEen_US
dc.titlePervasive computing in play-based occupational therapy for childrenen_US
dc.typeArticleen_US
dc.identifier.citationJin-Ling Lo et al. “Pervasive Computing in Play-Based Occupational Therapy for Children.” Pervasive Computing, IEEE 8.3 (2009): 66-73. ©2009 IEEE.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Media Laboratoryen_US
dc.contributor.approverChi, Pei-yu
dc.contributor.mitauthorChi, Pei-Yu
dc.relation.journalIEEE Pervasive Computingen_US
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/JournalArticleen_US
eprint.statushttp://purl.org/eprint/status/PeerRevieweden_US
dspace.orderedauthorsLo, Jin-Ling; Chi, Pei-yu (Peggy); Chu, Hao-Hua; Wang, Hsin-Yen; Chou, Seng-Cho T.en
mit.licensePUBLISHER_POLICYen_US
mit.metadata.statusComplete


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