Physink: sketching physical behavior
Author(s)
Davis, Randall; Scott, Jeremy Kenneth
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Describing device behavior is a common task that is currently not well supported by general animation or CAD software. We present PhysInk, a system that enables users to demonstrate 2D behavior by sketching and directly manipulating objects on a physics-enabled stage. Unlike previous tools that simply capture the user's animation, PhysInk captures an understanding of the behavior in a timeline. This enables useful capabilities such as causality-aware editing and finding physically-correct equivalent behavior. We envision PhysInk being used as a physics teacher's sketchpad or a WYSIWYG tool for game designers.
Date issued
2013-10Department
Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory; Massachusetts Institute of Technology. Department of Electrical Engineering and Computer ScienceJournal
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology (UIST '13 Adjunct)
Publisher
Association for Computing Machinery (ACM)
Citation
Jeremy Scott and Randall Davis. 2013. Physink: sketching physical behavior. In Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology (UIST '13 Adjunct). ACM, New York, NY, USA, 9-10.
Version: Author's final manuscript
ISBN
9781450324069