OpenFab: A programmable pipeline for multi-material fabrication
Author(s)Vidimce, Kiril; Wang, Szu-Po; Ragan-Kelley, Jonathan; Matusik, Wojciech
MetadataShow full item record
3D printing hardware is rapidly scaling up to output continuous mixtures of multiple materials at increasing resolution over ever larger print volumes. This poses an enormous computational challenge: large high-resolution prints comprise trillions of voxels and petabytes of data and simply modeling and describing the input with spatially varying material mixtures at this scale is challenging. Existing 3D printing software is insufficient; in particular, most software is designed to support only a few million primitives, with discrete material choices per object. We present OpenFab, a programmable pipeline for synthesis of multi-material 3D printed objects that is inspired by RenderMan and modern GPU pipelines. The pipeline supports procedural evaluation of geometric detail and material composition, using shader-like fablets, allowing models to be specified easily and efficiently. We describe a streaming architecture for OpenFab; only a small fraction of the final volume is stored in memory and output is fed to the printer with little startup delay. We demonstrate it on a variety of multi-material objects.
DepartmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory; Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
ACM Transactions on Graphics
Association for Computing Machinery (ACM)
Kiril Vidimce, Szu-Po Wang, Jonathan Ragan-Kelley, and Wojciech Matusik. 2013. OpenFab: a programmable pipeline for multi-material fabrication. ACM Trans. Graph. 32, 4, Article 136 (July 2013), 12 pages.
Author's final manuscript