Show simple item record

dc.contributor.authorHunter, Seth Edward
dc.contributor.authorMaes, Patricia
dc.contributor.authorTang, Anthony
dc.contributor.authorInkpen, Kori M.
dc.contributor.authorHessey, Susan M.
dc.date.accessioned2014-12-18T19:02:32Z
dc.date.available2014-12-18T19:02:32Z
dc.date.issued2014-05
dc.identifier.isbn9781450324731
dc.identifier.urihttp://hdl.handle.net/1721.1/92387
dc.description.abstractWe present the design, and evaluation of WaaZam, a video mediated communication system designed to support creative play in customized environments. Users can interact together in virtual environments composed of digital assets layered in 3D space. The goal of the project is to support creative play and increase social engagement during video sessions of geographically separated families. We try to understand the value of customization for individual families with children ages 6-12. We present interviews with creativity experts, a pilot study and a formal evaluation of families playing together in four conditions: separate windows, merged windows, digital play sets, and customized digital environments. We found that playing in the same video space enables new activities and increases social engagement for families. Customization allows families to modify scenes for their needs and support more creative play activities that embody the imagination of the child.en_US
dc.language.isoen_US
dc.publisherAssociation for Computing Machineryen_US
dc.relation.isversionofhttp://dx.doi.org/10.1145/2556288.2557382en_US
dc.rightsCreative Commons Attribution-Noncommercial-Share Alikeen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/en_US
dc.sourceOther repositoryen_US
dc.titleWaaZam!: supporting creative play at a distance in customized video environmentsen_US
dc.typeArticleen_US
dc.identifier.citationHunter, Seth E., Pattie Maes, Anthony Tang, Kori M. Inkpen, and Susan M. Hessey. “WaaZam!” Proceedings of the 32nd Annual ACM Conference on Human Factors in Computing Systems - CHI ’14 (2014), May 7-12, 2014, Toronto, Canada. ACM.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Media Laboratoryen_US
dc.contributor.departmentProgram in Media Arts and Sciences (Massachusetts Institute of Technology)en_US
dc.contributor.mitauthorMaes, Patriciaen_US
dc.contributor.mitauthorHunter, Seth Edwarden_US
dc.relation.journalProceedings of the 32nd annual ACM conference on Human factors in computing systems - CHI '14en_US
dc.eprint.versionAuthor's final manuscripten_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dspace.orderedauthorsHunter, Seth E.; Maes, Pattie; Tang, Anthony; Inkpen, Kori M.; Hessey, Susan M.en_US
dc.identifier.orcidhttps://orcid.org/0000-0002-7722-6038
dspace.mitauthor.errortrue
mit.licenseOPEN_ACCESS_POLICYen_US
mit.metadata.statusComplete


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record