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dc.contributor.authorMaimone, Andrew
dc.contributor.authorWetzstein, Gordon
dc.contributor.authorHirsch, Matthew Waggener
dc.contributor.authorLanman, Douglas R.
dc.contributor.authorRaskar, Ramesh
dc.contributor.authorFuchs, Henry
dc.date.accessioned2014-12-19T19:34:53Z
dc.date.available2014-12-19T19:34:53Z
dc.date.issued2013-09
dc.identifier.issn07300301
dc.identifier.urihttp://hdl.handle.net/1721.1/92412
dc.description.abstractWe present a glasses-free 3D display design with the potential to provide viewers with nearly correct accommodative depth cues, as well as motion parallax and binocular cues. Building on multilayer attenuator and directional backlight architectures, the proposed design achieves the high angular resolution needed for accommodation by placing spatial light modulators about a large lens: one conjugate to the viewer's eye, and one or more near the plane of the lens. Nonnegative tensor factorization is used to compress a high angular resolution light field into a set of masks that can be displayed on a pair of commodity LCD panels. By constraining the tensor factorization to preserve only those light rays seen by the viewer, we effectively steer narrow high-resolution viewing cones into the user's eyes, allowing binocular disparity, motion parallax, and the potential for nearly correct accommodation over a wide field of view. We verify the design experimentally by focusing a camera at different depths about a prototype display, establish formal upper bounds on the design's accommodation range and diffraction-limited performance, and discuss practical limitations that must be overcome to allow the device to be used with human observers.en_US
dc.language.isoen_US
dc.publisherAssociation for Computing Machineryen_US
dc.relation.isversionofhttp://dx.doi.org/10.1145/2503144en_US
dc.rightsCreative Commons Attribution-Noncommercial-Share Alikeen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/en_US
dc.sourceMIT web domainen_US
dc.titleFocus 3D: Compressive Accommodation Displayen_US
dc.typeArticleen_US
dc.identifier.citationMaimone, Andrew, Gordon Wetzstein, Matthew Hirsch, Douglas Lanman, Ramesh Raskar, and Henry Fuchs. “Focus 3D.” ACM Transactions on Graphics 32, no. 5 (September 1, 2013): 1–13.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Media Laboratoryen_US
dc.contributor.departmentProgram in Media Arts and Sciences (Massachusetts Institute of Technology)en_US
dc.contributor.mitauthorWetzstein, Gordonen_US
dc.contributor.mitauthorHirsch, Matthew Waggeneren_US
dc.contributor.mitauthorLanman, Douglas R.en_US
dc.contributor.mitauthorRaskar, Rameshen_US
dc.relation.journalACM Transactions on Graphicsen_US
dc.eprint.versionAuthor's final manuscripten_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dspace.orderedauthorsMaimone, Andrew; Wetzstein, Gordon; Hirsch, Matthew; Lanman, Douglas; Raskar, Ramesh; Fuchs, Henryen_US
dc.identifier.orcidhttps://orcid.org/0000-0002-3254-3224
dspace.mitauthor.errortrue
mit.licenseOPEN_ACCESS_POLICYen_US
mit.metadata.statusComplete


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