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dc.contributor.authorDomingues, Diana
dc.contributor.authorMiosso, Cristiano J.
dc.contributor.authorRodrigues, Suélia F.
dc.contributor.authorSilva Rocha Aguiar, Carla
dc.contributor.authorLucena, Tiago F.
dc.contributor.authorMiranda, Mateus
dc.contributor.authorRocha, Adson F.
dc.contributor.authorRaskar, Ramesh
dc.date.accessioned2015-01-07T16:41:37Z
dc.date.available2015-01-07T16:41:37Z
dc.date.issued2014-02
dc.identifier.issn0277-786X
dc.identifier.urihttp://hdl.handle.net/1721.1/92729
dc.description.abstractOur proposal in Bioart and Biomedical Engineering for a ective esthetics focuses on the expanded sensorium and investigates problems regarding enactive systems. These systems enhance the sensorial experiences and amplify kinesthesia by adding the sensations that are formed in response to the physical world, which aesthetically constitutes the principle of synaesthesia. In this paper, we also present enactive systems inside the CAVE, con guring compelling experiences in data landscapes and human a ective narratives. The interaction occurs through the acquisition, data visualization and analysis of several synchronized physiological signals, to which the landscapes respond and provide immediate feedback, according to the detected participants' actions and the intertwined responses of the environment. The signals we use to analyze the human states include the electrocardiography (ECG) signal, the respiratory ow, the galvanic skin response (GSR) signal, plantar pressures, the pulse signal and others. Each signal is collected by using a speci cally designed dedicated electronic board, with reduced dimensions, so it does not interfere with normal movements, according to the principles of transparent technologies. Also, the electronic boards are implemented in a modular approach, so they are independent, and can be used in many di erent desired combinations, and at the same time provide synchronization between the collected data.en_US
dc.language.isoen_US
dc.publisherSociety of Photo-Optical Instrumentation Engineers (SPIE)en_US
dc.relation.isversionofhttp://dx.doi.org/10.1117/12.2042590en_US
dc.rightsArticle is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.en_US
dc.sourceSPIEen_US
dc.titleEmbodiments, visualizations, and immersion with enactive affective systemsen_US
dc.typeArticleen_US
dc.identifier.citationDomingues, Diana, Cristiano J. Miosso, Suélia F. Rodrigues, Carla Silva Rocha Aguiar, Tiago F. Lucena, Mateus Miranda, Adson F. Rocha, and Ramesh Raskar. “Embodiments, Visualizations, and Immersion with Enactive Affective Systems.” Edited by Margaret Dolinsky and Ian E. McDowall. The Engineering Reality of Virtual Reality 2014 (February 28, 2014).en_US
dc.contributor.departmentProgram in Media Arts and Sciences (Massachusetts Institute of Technology)en_US
dc.contributor.mitauthorRaskar, Rameshen_US
dc.relation.journalProceedings of SPIE--the International Society for Optical Engineering ; volume 9012en_US
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dspace.orderedauthorsDomingues, Diana; Miosso, Cristiano J.; Rodrigues, Suélia F.; Silva Rocha Aguiar, Carla; Lucena, Tiago F.; Miranda, Mateus; Rocha, Adson F.; Raskar, Rameshen_US
dc.identifier.orcidhttps://orcid.org/0000-0002-3254-3224
mit.licensePUBLISHER_POLICYen_US
mit.metadata.statusComplete


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