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Virtual Worlds: A Performative Perspective on Globally Distributed, Immersive Work

Author(s)
Schultze, Ulrike; Orlikowski, Wanda J.
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Alternative title
Research Commentary — Virtual Worlds: A Performative Perspective on Globally Distributed, Immersive Work
Terms of use
Creative Commons Attribution-Noncommercial-Share Alike 3.0 http://creativecommons.org/licenses/by-nc-sa/3.0/
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Abstract
Virtual worlds are immersive, simulated, persistent, and dynamic environments that include rich graphical three dimensional spaces, high fidelity audio, motion, viewpoint, and interactivity. Initially dismissed as environments of play, virtual worlds have gained legitimacy in business and educational settings for their application in globally distributed work, project management, online learning, and real-time simulation. Understanding the emergent aspects of these virtual worlds and their implications for organizations will require both new theories and new methods. We propose that a performative perspective may be particularly useful as it challenges the existence of independent objects with fixed or given properties and boundaries, and focuses instead on situated and relational practices that enact entangled and contingent boundaries, entities, identities, and effects.
Date issued
2010-12
URI
http://hdl.handle.net/1721.1/66555
Department
Sloan School of Management
Journal
Information Systems Research
Publisher
Institute for Operations Research and the Management Sciences
Citation
Schultze, U., and W. J. Orlikowski. “Research Commentary--Virtual Worlds: A Performative Perspective on Globally Distributed, Immersive Work.” Information Systems Research 21 (2010): 810-821.
Version: Author's final manuscript
ISSN
1047-7047
1526-5536

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