MIT Libraries logoDSpace@MIT

MIT
View Item 
  • DSpace@MIT Home
  • MIT Open Access Articles
  • MIT Open Access Articles
  • View Item
  • DSpace@MIT Home
  • MIT Open Access Articles
  • MIT Open Access Articles
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

Design and Implementation of an MMO

Author(s)
Rosenheck, Louisa D; Gordon-Messer, Susannah; Clarke-Midura, Jody; Klopfer, Eric
Thumbnail
DownloadDesign and Implementation of an MMO-- Approaches to Support Inquiry Learning with Games.pdf (663.2Kb)
OPEN_ACCESS_POLICY

Open Access Policy

Creative Commons Attribution-Noncommercial-Share Alike

Terms of use
Creative Commons Attribution-Noncommercial-Share Alike http://creativecommons.org/licenses/by-nc-sa/4.0/
Metadata
Show full item record
Abstract
Games can be a powerful tool for learning not only content knowledge but also skills and ways of thinking. In a classroom, the instructional design that goes into the implementation of a learning game is as important as the game itself. The Radix Endeavor is a multiplayer online game for inquiry-based STEM learning in which players explore mathematical and biological systems and use their understanding of those systems to solve problems in a virtual world. This chapter will present case studies of teachers implementing Radix in their classroom with a wide variety of formats, approaches, and learning goals. The authors will examine how key elements of an implementation impact student and teacher experiences and support problem-solving and inquiry learning. The chapter will explain the importance of implementation decisions, which will aid teachers and instructional designers integrating game-based learning into their own curriculum.
Date issued
2016
URI
http://hdl.handle.net/1721.1/109851
Department
Massachusetts Institute of Technology. Department of Urban Studies and Planning; Massachusetts Institute of Technology. Institute for Data, Systems, and Society; Program in Media Arts and Sciences (Massachusetts Institute of Technology)
Journal
Handbook of Research on Gaming Trends in P-12 Education
Publisher
Information Science Reference
Citation
Rosenheck, Louisa, Susannah Gordon-Messer, Jody Clarke-Midura, and Eric Klopfer. “Design and Implementation of an MMO.” Handbook of Research on Gaming Trends in P-12 Education (n.d.): 33–54.
Version: Author's final manuscript
ISBN
9781466696297
9781466696303
ISSN
2327-1825
2327-1833

Collections
  • MIT Open Access Articles

Browse

All of DSpaceCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

My Account

Login

Statistics

OA StatisticsStatistics by CountryStatistics by Department
MIT Libraries
PrivacyPermissionsAccessibilityContact us
MIT
Content created by the MIT Libraries, CC BY-NC unless otherwise noted. Notify us about copyright concerns.