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dc.contributor.authorShuang, Yin
dc.contributor.authorNakagaki, Ken
dc.contributor.authorInamura, Chikara
dc.contributor.authorTotaro, Pasquale Pio
dc.contributor.authorShihipar, Thariq
dc.contributor.authorAkikyama, Chantine
dc.contributor.authorIshii, Hiroshi
dc.date.accessioned2017-07-14T15:19:42Z
dc.date.available2017-07-14T15:19:42Z
dc.date.issued2015-04
dc.identifier.issn978-1-4503-3146-3
dc.identifier.urihttp://hdl.handle.net/1721.1/110701
dc.description.abstractWe use sticks as tools for a variety of activities, everything from conducting music to playing sports or even engage in combat. However, these experiences are inherently physical and are poorly conveyed through traditional digital mediums such as video. Linked-Stick is a shape-changing stick that can mirror the movements of another person's stick-shape tool. We explore how this can be used to experience and learn music, sports and fiction in a more authentic manner. Our work attempts to expand the ways in which we interact with and learn to use tools.en_US
dc.language.isoen_US
dc.publisherAssociation for Computing Machinery (ACM)en_US
dc.relation.isversionofhttp://dx.doi.org/10.1145/2702613.2732712en_US
dc.rightsCreative Commons Attribution-Noncommercial-Share Alikeen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/en_US
dc.sourceMIT web domainen_US
dc.titleLinked-Stick: Conveying a Physical Experience using a Shape-Shifting Sticken_US
dc.typeArticleen_US
dc.identifier.citationNakagaki, Ken et al. “Linked-Stick: Conveying a Physical Experience using a Shape-Shifting Stick.” Proceedings of 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA ’15, Seoul, Republic of Korea, 18-23 April, 2015, Association for Computing Machinery (ACM), pp. 1609-1614.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Mechanical Engineeringen_US
dc.contributor.departmentMassachusetts Institute of Technology. Media Laboratoryen_US
dc.contributor.departmentProgram in Media Arts and Sciences (Massachusetts Institute of Technology)en_US
dc.contributor.mitauthorNakagaki, Ken
dc.contributor.mitauthorInamura, Chikara
dc.contributor.mitauthorTotaro, Pasquale Pio
dc.contributor.mitauthorShihipar, Thariq
dc.contributor.mitauthorAkikyama, Chantine
dc.contributor.mitauthorIshii, Hiroshi
dc.relation.journalProceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '15en_US
dc.eprint.versionAuthor's final manuscripten_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dspace.orderedauthorsNakagaki, Ken; Inamura, Chikara; Totaro, Pasquale; Shihipar, Thariq; Akikyama, Chantine; Shuang, Yin; Ishii, Hiroshien_US
dspace.embargo.termsNen_US
dc.identifier.orcidhttps://orcid.org/0000-0002-3378-7845
dc.identifier.orcidhttps://orcid.org/0000-0001-9619-9840
dc.identifier.orcidhttps://orcid.org/0000-0002-7385-2795
dc.identifier.orcidhttps://orcid.org/0000-0002-9845-913X
dc.identifier.orcidhttps://orcid.org/0000-0003-4918-8908
mit.licenseOPEN_ACCESS_POLICYen_US


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