| dc.contributor.author | Teramoto, Sachio | |
| dc.contributor.author | Demaine, Erik D | |
| dc.contributor.author | Uehara, Ryuhei | |
| dc.date.accessioned | 2019-07-08T16:07:17Z | |
| dc.date.available | 2019-07-08T16:07:17Z | |
| dc.date.issued | 2011-08 | |
| dc.date.submitted | 2011-07 | |
| dc.identifier.issn | 1526-1719 | |
| dc.identifier.uri | https://hdl.handle.net/1721.1/121515 | |
| dc.description.abstract | The Voronoi game is a two-person game which is a model for a competitive facility location. The game is played on a continuous domain, and only two special cases (one-dimensional case and one-round case) are well investigated. We introduce the discrete Voronoi game in which the game arena is given as a graph. We first analyze the game when the arena is a large complete k-ary tree, and give an optimal strategy. When both players play optimally, the first player wins when k is odd, and the game ends in a tie for even k. Next we show that the discrete Voronoi game is intractable in general. Even for the one-round case in which the strategy adopted by the first player consist of a fixed single node, deciding whether the second player can win is NP-complete. We also show that deciding whether the second player can win is PSPACE-complete in general. | en_US |
| dc.language.iso | en | |
| dc.publisher | Journal of Graph Algorithms and Applications | en_US |
| dc.relation.isversionof | http://dx.doi.org/10.7155/jgaa.00235 | en_US |
| dc.rights | Creative Commons Attribution-Noncommercial-Share Alike | en_US |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/4.0/ | en_US |
| dc.source | Other repository | en_US |
| dc.title | The Voronoi game on graphs and its complexity | en_US |
| dc.type | Article | en_US |
| dc.identifier.citation | Teramoto, Sachio et al. "The Voronoi game on graphs and its complexity." Journal of Graph Algorithms and Applications 15, 4 (August 2011): 485-501 © 2011 Journal of Graph Algorithms and Applications | en_US |
| dc.contributor.department | Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory | en_US |
| dc.contributor.department | Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science | en_US |
| dc.relation.journal | Journal of Graph Algorithms and Applications | en_US |
| dc.eprint.version | Author's final manuscript | en_US |
| dc.type.uri | http://purl.org/eprint/type/JournalArticle | en_US |
| eprint.status | http://purl.org/eprint/status/PeerReviewed | en_US |
| dc.date.updated | 2019-06-19T14:36:26Z | |
| dspace.date.submission | 2019-06-19T14:36:27Z | |
| mit.journal.volume | 15 | en_US |
| mit.journal.issue | 4 | en_US |