Show simple item record

dc.contributor.authorSun, Yongbin
dc.contributor.authorArmengol Urpi, Alexandre
dc.contributor.authorKantareddy, Sai Nithin R.
dc.contributor.authorSiegel, Joshua E
dc.contributor.authorSarma, Sanjay E
dc.date.accessioned2020-10-08T20:13:15Z
dc.date.available2020-10-08T20:13:15Z
dc.date.issued2019-08
dc.date.submitted2019-03
dc.identifier.isbn9781728113777
dc.identifier.issn2642-5254
dc.identifier.urihttps://hdl.handle.net/1721.1/127844
dc.description.abstractWe present an Augmented Reality (AR) visualization and interaction tool for users to control Internet of Things (IoT) devices with hand gestures. Today, smart IoT devices are becoming increasingly ubiquitous with diverse forms and functions, yet most user controls over them are still limited to mobile devices and web interfaces. Recently, AR has been developed rapidly, and provided immersive solutions to enhance user experience of applications in many fields. Its capability to create immersive interactions allows AR to improve the way smart devices are controlled via more direct visual feedback. In this paper, we create a functional prototype of one such system, enabling seamless interactions with sound and lighting systems through the use of augmented hand-controlled interaction panels. To interpret users' intentions, we implement a standard 2D convolution neural network (CNN) for real-time hand gesture recognition and deploy it within our system. Our prototype is also equipped with a simple but effective object detector which can identify target devices within a proper range by analyzing geometric features. We evaluate the performance of our system qualitatively and quantitatively and demonstrate it on two smart devices.en_US
dc.language.isoen
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)en_US
dc.relation.isversionofhttp://dx.doi.org/10.1109/vr.2019.8798053en_US
dc.rightsCreative Commons Attribution-Noncommercial-Share Alikeen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/en_US
dc.sourceProf. Sarma via Elizabeth Soergelen_US
dc.titleMagicHand: A Deep Learning Approach towards Manipulating IoT Devices in Augmented Reality Environmenten_US
dc.title.alternativeMagicHand: Interact with IoT Devices in Augmented Reality Environmenten_US
dc.typeArticleen_US
dc.identifier.citationSun, Yongbin et al. "MagicHand: Interact with IoT Devices in Augmented Reality Environment." 26th IEEE Conference on Virtual Reality and 3D User Interfaces, March 2019, Osaka, Japan, Institute of Electrical and Electronics Engineers, August 2019. © 2019 IEEEen_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Mechanical Engineeringen_US
dc.contributor.departmentMassachusetts Institute of Technology. Office of Digital Learningen_US
dc.relation.journal26th IEEE Conference on Virtual Reality and 3D User Interfacesen_US
dc.eprint.versionOriginal manuscripten_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2020-09-21T17:14:13Z
dspace.date.submission2020-09-21T17:14:16Z
mit.licenseOPEN_ACCESS_POLICY
mit.metadata.statusComplete


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record