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dc.contributor.authorZhu, Long
dc.contributor.authorChen, Yuanhao
dc.contributor.authorFreeman, William T.
dc.contributor.authorTorralba, Antonio
dc.date.accessioned2011-06-16T16:27:59Z
dc.date.available2011-06-16T16:27:59Z
dc.date.issued2009-12
dc.identifier.urihttp://hdl.handle.net/1721.1/64454
dc.description.abstractWe present a nonparametric Bayesian method for texture learning and synthesis. A texture image is represented by a 2D Hidden Markov Model (2DHMM) where the hidden states correspond to the cluster labeling of textons and the transition matrix encodes their spatial layout (the compatibility between adjacent textons). The 2DHMM is coupled with the Hierarchical Dirichlet process (HDP) which allows the number of textons and the complexity of transition matrix grow as the input texture becomes irregular. The HDP makes use of Dirichlet process prior which favors regular textures by penalizing the model complexity. This framework (HDP-2DHMM) learns the texton vocabulary and their spatial layout jointly and automatically. The HDP-2DHMM results in a compact representation of textures which allows fast texture synthesis with comparable rendering quality over the state-of-the-art patch-based rendering methods. We also show that the HDP- 2DHMM can be applied to perform image segmentation and synthesis. The preliminary results suggest that HDP-2DHMM is generally useful for further applications in low-level vision problems.en_US
dc.description.sponsorshipUnited States. National Geospatial-Intelligence Agency (NEGI-1582-04- 0004)en_US
dc.description.sponsorshipUnited States. Office of Naval Research (MURI Grant N00014-06-1-0734)en_US
dc.description.sponsorshipUnited States. Advanced Research Projects Agency-Energy (VACE-II)en_US
dc.description.sponsorshipMicrosoft Researchen_US
dc.description.sponsorshipGoogle (Firm)en_US
dc.language.isoen_US
dc.publisherNeural Information Processing Systems Foundationen_US
dc.relation.isversionofhttp://books.nips.cc/papers/files/nips22/NIPS2009_0173.pdfen_US
dc.rightsCreative Commons Attribution-Noncommercial-Share Alike 3.0en_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/3.0/en_US
dc.sourceMIT web domainen_US
dc.titleNonparametric Bayesian Texture Learning and Synthesisen_US
dc.typeArticleen_US
dc.identifier.citationZhu, Long (Leo) et al. "Nonparametric Bayesian Texture Learning and Synthesis." in Accepted Papers of the Twenty-Third Annual Conference on Neural Information Processing Systems, NIPS 2009, December 7-10, 2009, Hyatt Regency, Vancouver, BC, Canada.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratoryen_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.contributor.approverTorralba, Antonio
dc.contributor.mitauthorZhu, Long
dc.contributor.mitauthorFreeman, William T.
dc.contributor.mitauthorTorralba, Antonio
dc.relation.journalPapers of the Twenty-Third Annual Conference on Neural Information Processing Systems, NIPS 2009en_US
dc.eprint.versionAuthor's final manuscripten_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
dspace.orderedauthorsZhu, Long (Leo); Chen, Yuanhao; Freeman, William; Torralba, Antonio
dc.identifier.orcidhttps://orcid.org/0000-0002-2231-7995
dc.identifier.orcidhttps://orcid.org/0000-0003-4915-0256
mit.licenseOPEN_ACCESS_POLICYen_US
mit.metadata.statusComplete


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