dc.contributor.author | Hettiarachchi, Anuruddha | |
dc.contributor.author | Nanayakkara, Suranga | |
dc.contributor.author | Yeo, Kian Peen | |
dc.contributor.author | Shilkrot, Roy | |
dc.contributor.author | Maes, Patricia | |
dc.date.accessioned | 2013-09-03T16:11:05Z | |
dc.date.available | 2013-09-03T16:11:05Z | |
dc.date.issued | 2013-03 | |
dc.identifier.isbn | 9781450319041 | |
dc.identifier.uri | http://hdl.handle.net/1721.1/80345 | |
dc.description.abstract | Research in cognitive science shows that engaging in visual arts has great benefits for children particularly when it allows them to bond with nature [7]. In this paper, we introduce FingerDraw, a novel drawing interface that aims to keep children connected to the physical environment by letting them use their surroundings as templates and color palette. The FingerDraw system consists of (1) a finger-worn input device [13] which allows children to upload visual contents such as shapes, colors and textures that exist in the real world; (2) a tablet with touch interface that serves as a digital canvas for drawing. In addition to real-time drawing activities, children can also collect a palette of colors and textures in the input device and later feed them into the drawing interface. Initial reactions from a case study indicated that the system could keep a child engaged with their surroundings for hours to draw using the wide range of shapes, colors and patterns found in the natural environment. | en_US |
dc.language.iso | en_US | |
dc.publisher | Association for Computing Machinery | en_US |
dc.relation.isversionof | http://dx.doi.org/10.1145/2459236.2459237 | en_US |
dc.rights | Creative Commons Attribution-Noncommercial-Share Alike 3.0 | en_US |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/3.0/ | en_US |
dc.source | PMC | en_US |
dc.title | FingerDraw: More than a Digital Paintbrush | en_US |
dc.type | Article | en_US |
dc.identifier.citation | Anuruddha Hettiarachchi, Suranga Nanayakkara, Kian Peen Yeo, Roy Shilkrot, and Pattie Maes. 2013. FingerDraw: more than a digital paintbrush. In Proceedings of the 4th Augmented Human International Conference (AH '13). ACM, New York, NY, USA, 1-4. | en_US |
dc.contributor.department | Massachusetts Institute of Technology. Media Laboratory | en_US |
dc.contributor.department | Program in Media Arts and Sciences (Massachusetts Institute of Technology) | en_US |
dc.contributor.mitauthor | Shilkrot, Roy | en_US |
dc.contributor.mitauthor | Maes, Patricia | en_US |
dc.relation.journal | Proceedings of the 4th Augmented Human International Conference (AH '13) | en_US |
dc.eprint.version | Author's final manuscript | en_US |
dc.type.uri | http://purl.org/eprint/type/ConferencePaper | en_US |
eprint.status | http://purl.org/eprint/status/PeerReviewed | en_US |
dspace.orderedauthors | Hettiarachchi, Anuruddha; Nanayakkara, Suranga; Yeo, Kian Peen; Shilkrot, Roy; Maes, Pattie | en_US |
dc.identifier.orcid | https://orcid.org/0000-0002-7722-6038 | |
dc.identifier.orcid | https://orcid.org/0000-0001-9154-4254 | |
mit.license | OPEN_ACCESS_POLICY | en_US |
mit.metadata.status | Complete | |